Devlog #31: Saving & Loading Finally Implemented!
Inanimate Insanity Miracles » Devlog
That's right, after too much figuring out, I finally added saving and loading levels to Inanimate Insanity Miracles!
Custom levels made in Inanimate Insanity Miracles are saved in ".iim" format.
Inanimate Insanity Miracles
An SMBW-styled platformer with 12 playable characters and user-made levels!
| Status | In development |
| Author | 975 Productions |
| Genre | Platformer |
| Tags | 2D, ii, Level Editor, objectshow, osc |
More posts
- Devlog #30: Toggle Death Spikes3 days ago
- Devlog #29: Update to the Assets33 days ago
- Something to check out while waitin'...38 days ago
- Devlog #28: Something I wanted to reference for a while...52 days ago
- Devlog #27: A wiki for the game!82 days ago
- Alpha Test might be coming soon!Jul 31, 2025
- Devlog #26: Straight to StoryJul 29, 2025
- Devlog #25: Another Alternative Voice?!Jul 16, 2025
- Devlog #24: Newer LogoJun 09, 2025
