Devlog #12: New Difficulty Icons
Inanimate Insanity Miracles » Devlog
I was originally going to make the difficulty icons BFDI: Branches-styled, except it's a circle instead of a bar...

But now, I decided to use faces for the difficulty icons instead, just like Geometry Dash and Barfy's Adventure.
YOU BETTER NOT MAKE LOBOTOMIES OUT OF THIS.
Inanimate Insanity Miracles
An SMBW-styled platformer with 12 playable characters and user-made levels!
| Status | In development |
| Author | 975 Productions |
| Genre | Platformer |
| Tags | 2D, ii, Level Editor, objectshow, osc |
More posts
- Devlog #33: Font Change10 days ago
- Devlog #32: Y'know what?21 days ago
- Devlog #31: Saving & Loading Finally Implemented!28 days ago
- Devlog #30: Toggle Death Spikes31 days ago
- Devlog #29: Update to the Assets61 days ago
- Something to check out while waitin'...66 days ago
- Devlog #28: Something I wanted to reference for a while...80 days ago
- Devlog #27: A wiki for the game!Aug 18, 2025
- Alpha Test might be coming soon!Jul 31, 2025
- Devlog #26: Straight to StoryJul 29, 2025
