Devlog #5: Because of S2E18...
I was planning on adding Knife as a playable character in Inanimate Insanity Miracles, but, because he's now permanently a ghost, he's gonna be replaced. The character replacing Knife is…
BASEBALL!!!
I chose him because I wanted to choose a character who has a positive relationship with Suitcase to replace Knife. I didn't choose Balloon, Suitcase's best friend, because I've already planned on adding him to Inanimate Insanity Miracles, but not as a playable character. Baseball will have the same ability Nickel has in the game, but with a twist. Nickel can't fast fall when rolling, but Baseball can, and after Baseball hits the ground while fast falling and rolling at the same time, Baseball bounces higher.
Inanimate Insanity Miracles
An SMBW-styled platformer with 12 playable characters and user-made levels!
| Status | In development |
| Author | 975 Productions |
| Genre | Platformer |
| Tags | 2D, ii, Level Editor, objectshow, osc |
More posts
- Devlog #33: Font Change9 days ago
- Devlog #32: Y'know what?20 days ago
- Devlog #31: Saving & Loading Finally Implemented!27 days ago
- Devlog #30: Toggle Death Spikes30 days ago
- Devlog #29: Update to the Assets60 days ago
- Something to check out while waitin'...65 days ago
- Devlog #28: Something I wanted to reference for a while...79 days ago
- Devlog #27: A wiki for the game!Aug 18, 2025
- Alpha Test might be coming soon!Jul 31, 2025
- Devlog #26: Straight to StoryJul 29, 2025
