Devlog #13: TWO UPDATES, ONE DEVLOG.
Inanimate Insanity Miracles » Devlog
Here's what the menu for the custom levels will look like.

(Background is a placeholder. The online levels menu's background will be the space background from III 17)
Also, I'm now adding Cabby as a playable character. She will be the only playable character that other players can stand on in multiplayer.
Inanimate Insanity Miracles
An SMBW-styled platformer with 12 playable characters and user-made levels!
| Status | In development |
| Author | 975 Productions |
| Genre | Platformer |
| Tags | 2D, ii, Level Editor, objectshow, osc |
More posts
- Devlog #33: Font Change9 days ago
- Devlog #32: Y'know what?20 days ago
- Devlog #31: Saving & Loading Finally Implemented!27 days ago
- Devlog #30: Toggle Death Spikes30 days ago
- Devlog #29: Update to the Assets60 days ago
- Something to check out while waitin'...65 days ago
- Devlog #28: Something I wanted to reference for a while...79 days ago
- Devlog #27: A wiki for the game!Aug 18, 2025
- Alpha Test might be coming soon!Jul 31, 2025
- Devlog #26: Straight to StoryJul 29, 2025
